Class Extra
Description
Extra provides a wrap for the sprite runtime information which is used by the engine to manage it.local extra = getExtra(self);
The same information can be obtained via Sprte:get() using one of the following constant.
EXTRA_ORGPROTO EXTRA_ORGX EXTRA_ORGY EXTRA_HP EXTRA_OLDAIM1 EXTRA_OLDAIM2 EXTRA_FALLHEIGHT EXTRA_LIVES EXTRA_ACTIVE EXTRA_BULLETCOUNT EXTRA_OWNER EXTRA_FLAGS EXTRA_PATHDIR EXTRA_PATHPTR EXTRA_ANIMSEQ EXTRA_ANIMPTR EXTRA_ANIMSPEED EXTRA_DEATHINDICATOR EXTRA_AGE EXTRA_TIMEOUT EXTRA_TAGFLAGS EXTRA_INVENTORY
Members
- int objId
 - int orgProto
 - int orgX
 - int orgY
 - int hp
 - int oldAim1
 - int oldAim2
 - int fallHeight
 - int lives
 - int active
 - int bulletCount
 - int owner
 - int flags
 - int pathDir
 - int pathPtr
 - int animSeq
 - int animPtr
 - int animSpeed
 - int deathIndicator